Life *is* an RPG, complete with quests - called "obligations" when undertaken. But in life, those quests come to you unsolicited, have to be done in parallel, and have very crappy rewards (though they sometimes compound).

I guess this is how it looks when you optimize the quest system towards maximum efficiency.

@austinseraphin so they say; sadly, you're disconnected from the game server before you (supposedly) get to see it.

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