https://www.youtube.com/watch?v=kWDq35rObV4 free tacos
ok so i'm trying to make the most basic of GUI applications and I'm running out of options here
C# WinForms: unmaintainable for GUI, windows-only
C# Core GUI: good luck lol
Racket: rest in peace RAM
CLisp + Tk: rip sanity
D + Tk: rip compile time (and also sanity)
anything + GTK or Qt: b́ow̷ ̶t̛o̢ ̵t͏h̶e eld̕e̶r ͘gods͜
is there anything I can use that will not eat up tons of RAM and will *actually compile and run* on the systems I use it on
fun fact: adobe has published license keys to macromedia applications that they don't want to host the key server for anymore
get em while they're hot
hmm, decoupling drawing and logic from an immediate mode GUI is difficult in some places and really easy in others.
splitting render code to be run on the client instead of the server because the engine will broadcast all of the drawing instructions separately otherwise (as opposed to a single "call this script" instruction)
I accidentally computers and then people thought I was good at them for some reason
my other account @marrub is active
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