@kde I tried Minetest, I even modded some stuff for it, but I just don't think it's fun enough. Somehow it doesn't give me the same "click" as Minecraft does. MineClone2 (a Minecraft game in Minetest) seems nice and hopefully that'll scratch my Minecraft-itch eventually
@jsalvador @bart @kde Minetest is open and gives power back to the user. This is something that makes it very good for education, you don't need to worry about licensing fees and almost all of our community's content gives you the freedom to modify/redistribute/whatever however you want. That's something that other game really doesn't let you do
@jsalvador @rubenwardy I mean, I know. Obviously it's not trying to be a Minecraft clone. But then again, I guess that is what bothers me. From a - doesn't care about FOSS - end-user perspective, Minetest just doesn't feel right.
Movement feels weird, menus are ugly, and you need mods to even get a playable game in the first place. Especially if you come from Minecraft but are interested in an open and FOSS alternative like Minetest, it's _really_ hard to get enough joy out of it.
@jsalvador @rubenwardy I'm not entirely sure. I guess the walking speed is different (besides the lack of the ability to sprint), head/arm bobbing is less, jumping feels slow and acts differently when you're right next to a block. Swimming actually feels alright, although you go down way slower.
You should compare the two games side by side once, they really are different in some basic aspects like movement.
Some way to download games/mods in the application itself would already help here, with a first-run prompt "this game needs mods to run, please download some from here".
@rubenwardy @jsalvador I understand that you'd think that. Tbh, it might be true, it's what most people are used too and having a different game that looks the same feel different is weird. Still, imo it's something worth thinking about, as Minecraft has _a lot_ of users and you'll often have people from there looking to Minetest.
About the graphics engine, are there plans to move to a different engine? Obviously a lot of work but still, Godot would be nice 😜
@kde Thanks KDE!
We make modding super easy and give control back to the user. Our default game is intentionally bare to encourage modding
@kde so in reality you're saying think flat earth.
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