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I'm Kyle. 👋

iOS developer 📱 (now Android too actually, by accident; long story).
Started programming making simple games for iOS, then iOS jailbreak tweaks, then making apps as my job.

Love tech, programming, sci-fi, StarTrek (TNG 👍), Marvel, etc...
Also love Snowboarding and parkour.

I've been on Twitter for years (90k posts, mostly retweets). Was on but have moved here now.

lapcat/Bonjeff: Bonjeff is a Mac app that shows you a live display of the Bonjour services published on your network.

Good list I have found the same thing myself. Especially for these:

"Typed languages are better when you're working on a team of people with various experience levels"

"Clever code isn't usually good code"

"DRY is about avoiding a specific problem, not an end goal unto itself"

"In general, RDBMS > NoSql"

"YAGNI, SOLID, DRY. In that order"

"Monoliths are pretty good in most circumstances"

"Software development topics I've changed my mind on after 6 years in the industry"

"This is an extraordinary amount of power, and one that is not suitable for Google's "an AI will review your problem when and if it finds it convenient to do so" approach."

"noodlewerk/NWPusher: OS X and iOS application and framework to play with the Apple Push Notification service (APNs)"

Mastering view controller transitions, part 2: Make them feel natural | Daniel Gauthier

Mastering view controller transitions, part 1: Make them reusable | Daniel Gauthier

"Is the “HTML+CSS only” approach a bit extreme? A bit, it’s basically saying “all software is terrible, how can I minimize my dependencies on software”"

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