A film in which two central characters are movers, and in a dramatic scene in the second act, they're having a heated discussion while carrying a big pane of glass, when suddenly a new character is chased through the glass (never to be seen again), symbolically underscoring the content of their dispute.
In the first act, a standard chase scene in which the pursued character crashes through the big pane of glass. In the third act, that character is escaping from jail in a chase scene, where all of the gags are conspicuously recreated, translated to the prison setting, including the upturned fruit cart. However, this time the two guys (same guys) are carrying a barred door instead of a glass window, creating peril since he can't just crash through, and potentially comedy when he shatters it anyway.
An animated chase scene containing two anthropomorphic panes of glass carrying a human baby, which the protagonist narrowly avoids crashing through.
Science fiction chase scene in which the protagonist is pursued through the halls of a spaceship, and crashes through a television screen carried by two alien workers. The screen is of a type that had previously been established as being installed in cabins aboard the ship to simulate an exterior view.
Cold open to a television show in which a character, eluding pursuers, crashes through a pane of glass that two guys are carrying. Rather than follow the runner, however, the camera then focuses on the injuries sustained by one of the workers due to the shards of glass. Then the opening titles play: it's a well-known legal drama, and the plot of this episode is that the injured worker is suing the delivery company.
An athletic competition where the competitors race through an urban obstacle course, and in order for their finish to be qualified, they must avoid all the obstacles, with the exception of the fruit cart, which must be overturned. Precisely on the finish line is a ceremonial pane of (safely breakable) glass being held by a pair of muscular statues.
A video game like "Frogger" for two players, who must cooperate to carry panes of glass across a street, avoiding obstacles that include running people, who, aside from crashing through the glass, might also overturn fruit carts, spilling fruits that disrupt the balance of a player who walks on them.
A chase scene in which the pursued protagonist crashes into the front of a triangular formation of pairs of guys carrying big panes of glass, such that they in turn crash through the panes of glass behind them, and so forth, and you hear the stock sound effect of a bunch of bowling pins being knocked over.
A tension-building scene of the protagonist approaching the villains' lair by walking up a busy street full of stock obstacles, including a delivery truck full of big panes of glass that's still being unloaded, and of course a fruit cart. Then, the twist: the bad guys get the drop on our hero, who is immediately apprehended at gunpoint, and we cut to their imprisonment at a different location.
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