Dragon Quest XI spoiler Show more
Just realized some cool game design in Dragon Quest XI. One character pair are twins and their skill trees are visually roatated 45 degrees. One of them dies in the game and they gift thier skills to the other. After that, the skill tree of the one left now has both sets of skills, which line up perfectly. Really like seeing forethought put into things like this.
Building myself a #3dprinter.
My copy of Root just came today. Pretty excited to try it out before Gencon.
As someone who has enjoyed Vast: The Crystal Caverns, I expect to enjoy playing this game too.
This controller looks quite fun to play with.
TheoryBoard | Music Theory Made Easy, via @Kickstarter
I've only played this a little so far, but it's been quite a fun experience and exciting to know the journey continues.
"THE 7th CONTINENT – What Goes Up, Must Come Down."
As someone who loves modular boards and adventures, this game seems like one I would enjoy. "The Island of El Dorado"
This game seems simple and fun for a creative crowd. You get to witness other people having to roleplay silly situations in order to convince others they were left some inheritence.
Just got my copy of The 7th Continent. Hope to get to try it soon.
I saw this game at gencon and wish I got a chance to try it before I left. Seems it had promise as a fun game with cooperative stealth.
I like how Enchanters has a fairly simple combination mechanism at it's base, but each card is packed with ways it can be used in combination. Hope it plays as well as it looks like it does.
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