For the past few days I've been tinkering trying to get a real-time multiplayer game to work and it's tricky!
I've been using pixi.js for the game framework and colyseus for the server. Both are great open-source projects.
And for a reference implementation, The Open-Source IO Shooter has been extremely valuable: https://github.com/halftheopposite/tosios
WebSockets. Who knew!?
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