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ꝺꜫꞅh̵Ɪꝕꞟ @deshipu


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@deshipu Do you still prefer using pygame for your game projects?
I've made a few small things in pygame, and am considering "upgrading" to a bigger engine (like Godot).

@asbjorn Well, I prefer pygame because I know it and I have a set of patterns that work well for me. I also use it for things that aren't really games.
If you just want a game, then an engine is the best way — a lot of the work is already done for you, and you can focus on actually working on the game.
I have this unhealthy thing where I am more interested in the inner workings than in actually making the game.

@deshipu This makes sense to me. I also really liked the degree of manual control I had with Pygame.

Do you have any open examples of pygame projects that you've done? I'm curious to see your approach