Dream game to port to the Mac: Katamari Damacy. Engine seems fairly low stakes, but it would be fun to play on a Mac and awesome at Retina resolutions.

Apple should really be reconsidering any Texas campus

I really don't like how Parallels is constantly trying to fill your Windows or macOS installs with more bloat, or is throwing up dialogs trying to sell you more bloat. I paid for this software. Stop spamming me with ads.

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I'm running Windows 11 via Parallels on my MacBook Pro and it feels like some weird forbidden thing every time I do it. (Maybe because the EULA technically forbids it.) Would love to have official support and VMWare Fusion back. Maybe even Boot Camp?

I haven't tried running the DX9 diagnostic tools I'm using to port Plasma yet. But that could be a whole "fun" compatibility thing to go down. Myst Online for Windows runs fine though. (My Metal port runs better!)

This might be controversial - but I kind of wish Mastodon had some sort of verification thing. Lots of bots cropping up that toot content, but I have no idea if they're official or not. Some bots say they're not official, but a lot just don't say anything.

Spending a few weeks at my parents in Seattle soon and want to take my VESA Studio Display with me. But I don't want to bolt an arm to a desk. Any good VESA mount traditional stands anyone would recommend?

My guess is people will have mixed feelings about relays that republish Twitter accounts into Mastodon - but boy has it done a lot to relay in some accounts I've been missing and make this place feel a lot more like home.

It's interesting to watch people come up with new ideas for Mastodon, think "oh well if someone did that they'd probably have to fork an instance or the software", and then realize that's a feature of Mastodon and not a problem.

Okay quite a few are interested, so I posted random thoughts here: gist.github.com/BigZaphod/6a2e

I didn't want to spend the time to turn it all into a "proper" blog post as I'm not exactly making any strong arguments, really. This is just more like a list of observations and a few stray thoughts about ideas that I'm sure aren't unique or new. 🙂

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Nothing like a sudden unexpected freezer thaw to really spice up a day

For reference: I started in a place where my desktop Radeon 5700 was consistently beating my M1 Max MacBook Pro. Now, after careful optimization, I have M1 Max running almost twice as fast. I'm optimizing shaders and setting up some memoryless textures, but otherwise not going deep into tile memory mechanics. Not bad!

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I worry a bit if the Mac has to rely more on stuff like WINE in the future. Apple Silicon is a really different kind of GPU - and translating software meant for traditional discrete GPUs may not always offer the best performance. Also who knows what the future of Rosetta is.

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I'm actually starting to be really impressed by the performance of M1 Max, but it took a while to get the Metal port of Myst Online/Plasma to that point. Apple Silicon has tile memory, but no VRAM, and bandwidth to main memory is limited. Tons of work on tweaking shaders to reduce accidental bandwidth usage was required. Time consuming process, which I'm not sure a lot of devs would go through. It's not necessarily incompatible with also supporting discrete GPUs though.

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Mastodon for Tech Folks

This Mastodon instance is for people interested in technology. Discussions aren't limited to technology, because tech folks shouldn't be limited to technology either!