@deshipu I'm not a gamer nor do I know as much about internals of games and game engines, but... yeah, I haven't seen many native games. They're all use OpenGL alright, but then they bring with them a whole gaming framework (Unity or whatever) and even their own C# interpreter — and even 2D pieces of their UIs look and behave nothing like the platform's native widgets.
There are GameKit and SceneKit on Apple platforms, so you can use those, but of course if you roll your own UI in a full-screen SCNView it's not going to look native either.
This Mastodon instance is for people interested in technology. Discussions aren't limited to technology, because tech folks shouldn't be limited to technology either! We adhere to an adapted version of the TootCat Code of Conduct and have documented a list of blocked instances. Ash is the admin and is supported by Fuzzface, Brian!, and Daniel Glus as moderators. Hosting costs are largely covered by our generous supporters on Patreon – thanks for all the help!