In socket programming, what is usually called the entity that receives socket messages? My socket class is called “EventHandler” and I hate that name a lot. 😅
I’m almost going with “antenna” for the individual socket listener entity and “radio” for the entity that controls all the entities of “antenna” lol
This Mastodon instance is for people interested in technology. Discussions aren't limited to technology, because tech folks shouldn't be limited to technology either!