the software we use to make software is split between
a) artifacts of profound depth and multi-layered beauty, honed for purpose by generations of craftspeople - things that may require familiarization and study, but reward the effort with years of aid to thought and effort
b) high-test distillations of the worst tortures our discipline inflicts on the rest of the world, but turned back on a userbase just about capable of operating them by virtue of years of agonizing struggle
software grousing
@brion i'm lookin' at you, git