I failed to meet the deadline to ship VDC-support in the C128 version. PET was planned from the start but was cut due to time constraints.
A nice thing though is that character colors (attributes) are fetched from the normal RAM instead of custom RAM to allow double, triple or whatever buffering.
I have taken a dive into Commodore Plus/4 to port a small demo app. It looks like they really managed to make the keyboard/joystick input even worse than on the C64. On the C64 it was possible to read the joysticks without the keyboard interfering but not they other way around. On the plus/4, keyboard messes up joystick reading and the joysticks mess up keyboard input.
It can seem so. But not that much actually
Wow! This was a fascinating read!
The Computer Built to Last 50 Years - Ploum: https://ploum.net/the-computer-built-to-last-50-years/
I can't shake the feeling that my browser projects could be a vital component...
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