For those coding #MSX assembly and wanting to use the LINE command of the V9938 - But DON'T want to wrap their brains around hypotenuse, long and short triangle sides and transfer direction flags... here's the version for dummies ( like me ).
Definitely full-on collecting the Japanese versions of the Konami games too now. Collecting for #MSX is dangerous. So many games! So many editions!
A trunk trade and a parcel pickup today got me three new #MSX Sony games. Especially happy with Choplifter! Yay!
"It's going to take all the driving skill" -- And also all the cringe skills when you chunkily jump from side to side and crash into cars you can't see coming from behind the hills. Still, the box is great and it's a classic. Really wanted Coaster Race in my #MSX collection!
Fancy workflow for #MSX development!
* Run/F5 from Notepad++ compiles the ROM and uploads it to my FTP server
* openMSX gets executed automatically with the game ROM (top left)
* The _real_ MSX with GR8NET (top right) a batch file can download the ROM from FTP and play it!
Came across this photo of my Philips VG8010. That's got to be one of the best looking #MSX computers. ( Although definitely not "the best" in any other aspect )
That red to white -via yellow- gradient is as smooth as I could do. Two lines share the same color simply because there's only 3 bit per RGB channel and this is as smooth as it gets. I ran out of colors! 😅
First time coding a line interrupt ( well at least this side of Y2K ) fun too see more colors than are allowed on the #MSX -- Now that I'm looking at it... could probably do with a smoother gradient in the subtitle as well. 🤔
Tops on my list of "Things that should be terrible but are somehow amazing", I present William Shatner and Joe Jackson's cover of Pulp's "Common People".
I make games for a living! Other than that, I'm pretty much stuck in the 80's with my MSX computers.
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