I mean, who has never resorted to forced captivity (aka placing a no-entry sign in front of the park exit) right on the last month of the campaign in order to beat the goal in Roller Coaster Tycoon, am I right?


@brunoph The first game has an even more disturbing method: If you lower the ground a guest stands on, they will slowly fall downwards. Raising the ground while they're in-between Z levels will not snap them back up, so they keep falling. At Z=0, the character is deleted, but they're not registered as "leaving" the park so still count to your visitor total.

...I think this might be my first ever self-discovered "exploit".

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