RT @instaloid
hey look! I sat down, shut up, and got multiplayer started :3

nothing real special yet, but you can host/connect to servers, and world partitioning works so multiple dungeons can run at the same time. < was the big thing I had to get out of the way first.


Original URL: twitter.com/instaloid/status/1

RT @zatcharyah
It's been a (very) long week or so, for all sorts of reasons, but looks like we're through it! Talif has his new portrait in the menu now. It really helps tie the whole thing together.


Original URL: twitter.com/Zatcharyah/status/

RT @CarbsCode
Reposting progress from my game in progress.

Here is the concept art that started it all.

The idea was to make a game where you would collect and build buildings. The game would end up being very clicker and resource gathering inspired.


Original URL: twitter.com/CarbsCode/status/1

RT @Linko_3D
Added prefixes on generated assets with AssetGen:
SM_ (Static Mesh)
T_ (Texture)
M_ (Material)

And suffixes:
_D (Diffuse/Albedo)
_N (Normal)
_M (Metallic)
_R (Roughness)

Download: github.com/Linko-3D/AssetGen


Original URL: twitter.com/Linko_3D/status/11

RT @LemurZA
Been living in my new setup for close to a week now :D i can never go back to windows as my daily driver. Been doing all my game dev the past few weeks using linux version and with the exception of VR development.
Original URL: twitter.com/LemurZA/status/110

RT @nightblade99
Not ideal for many reasons (integration tests are slower; duplicate coverage; tests affect other tests) but I can write basic integration tests for world generation. Hopefully, I can cover my plethora of previous bug-fixes with tests.


Original URL: twitter.com/nightblade99/statu

RT @HugoLocurcio
I'm working on a redesign of the editor theme, following modern design best practices. This should lead to a cleaner, less cluttered look
Original URL: twitter.com/HugoLocurcio/statu

RT @nightblade99
Fixed the NPCs-spawn-wrongly bug. It was caused by a narrow space (I expect empty tiles around the NPC because of autotiles, which wasn't available here); and a bug in calculating what tiles hold a (2x2) boss.


Original URL: twitter.com/nightblade99/statu

RT @Montpellibre
Semaine du Libre à la MAM Béziers avec Montpel'libre du 26 au 31 mars 2019 montpellibre.fr  participez, animez, libérez... @Agglo_Beziers @Montpellibre @openstreetmap @aprilorg @fsf @WikimediaEdu @Wikimedia @godotengine @scratch
Original URL: twitter.com/Montpellibre/statu

RT @FCreaturesGame
We're extremely happy with how the Main Quest turns out! Really helps building Lore and deepens to the world we're building. Check below some of the main quest art!

Original URL: twitter.com/FCreaturesGame/sta

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Mastodon for Tech Folks

This Mastodon instance is for people interested in technology. Discussions aren't limited to technology, because tech folks shouldn't be limited to technology either!

We adhere to an adapted version of the TootCat Code of Conduct and follow the Toot Café list of blocked instances. Ash is the admin and is supported by Fuzzface, Brian!, and Daniel Glus as moderators.

Hosting costs are largely covered by our generous supporters on Patreon – thanks for all the help!