Taking advantage of signal distance fields to make voxel shadow transitions smoother. This allows moving lights with little to no jitter due to sudden lit/unlit voxels. (some jitter due to no shadowmap filtering and low res shadowmap).
Original URL: https://twitter.com/reduzio/status/1190060915665887232
This Mastodon instance is for people interested in technology. Discussions aren't limited to technology, because tech folks shouldn't be limited to technology either!