So here's my master's thesis in game design: a study of unrepeatable experiences in games, a proposed categorization for them, and how they affect players' experiences. Hit me up if you read it!

"Morning" bump because I put this up at midnight.

Sign in to participate in the conversation
Mastodon for Tech Folks

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!