So here's my master's thesis in game design: a study of unrepeatable experiences in games, a proposed categorization for them, and how they affect players' experiences. Hit me up if you read it!
https://www.researchgate.net/publication/334286008_You_Can_Not_Replay_Unrepeatable_Experiences_in_Games
"Morning" bump because I put this up at midnight.
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"Morning" bump because I put this up at midnight.